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#I'm a fighter

Dead or Alive 5 Ultimate Review

Three's a crowd.

Dead or Alive 5 represents a classic fighting game paradox. While every release increases the game's quality, it also increases the burden of delivering added value to fans who are skeptical of re-buying a game they’ve already purchased one or two (or three or four) times.

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Dead or Alive 5 Plus Review

"Plus" may be a stretch, but this port is at least equal to its source.

Dead or Alive 5 earned my respect with its accessible and fluid combat, healthy challenge, and wealth of single-player content. Following the Plus ports of the first two Ninja Gaidens, DOA5 is Tecmo Koei’s latest re-release to hit the Vita and joins Mortal Kombat and Ultimate Marvel vs. Capcom 3 as another fighting game port done right for Sony’s handheld.

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Dead or Alive 5 Review

Don't judge a boobk by its cover.

Horrible… so, so horrible, it pains me to even think about it. Oh, no, not Dead or Alive 5, just the horrendous story mode that you're required to complete to unlock all of the characters in the game. Trust me; I totally understand the value of having some goals to work towards, especially goals that have some associated pay-off. Costumes would have been more than sufficient; however, I was forcibly pushed through the over-the-top, ridiculous, and repetitive story mode of Dead or Alive 5 before I could really appreciate the meat of the experience. Thankfully what's tucked away is quite good - a noticeable improvement to the complexity of the core fighting system.

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